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- <?xml version="1.0" encoding="utf-8"?>
- <memorymap name="UPDATE">
- <memorypool name="OSD" type="TLSF_HEAP" size="270kb" align="16" assertOnFail="1" virtual="1" >
- <override platform="win" virtual="0" />
- </memorypool>
- <memorypool name="VEHICLE_SYSTEM" type="TLSF_HEAP" size="10mb" align="16" shared="1" virtual="1" assertOnFail="1" />
- <memorypool name="PHYSICS_WORK" type="TLSF_HEAP" size="4147200" align="16" assertOnFail="1">
- <override platform="ps3" size="6090400" />
- <override platform="win" size="8mb" />
- </memorypool>
- <memorypool name="ENTITY_SYSTEM" type="TLSF_HEAP" size="25068672" align="16" virtual="1" shared="1" assertOnFail="1" />
- <memorypool name="FE_UPDATE_SLOT_16" type="SLOT" size="1mb" slotsize="16" align="1" virtual="1" assertOnFail="1" />
- <memorypool name="FE_UPDATE_SLOT_24" type="SLOT" size="2mb" slotsize="24" align="1" virtual="1" assertOnFail="1" />
- <memorypool name="FE_UPDATE_SLOT_36" type="SLOT" size="1mb" slotsize="36" align="1" virtual="1" assertOnFail="1" />
- <memorypool name="FE_UPDATE_SLOT_64" type="SLOT" size="2mb" slotsize="64" align="1" virtual="1" assertOnFail="1" />
- <memorypool name="FE_UPDATE_HEAP" type="TLSF_HEAP" size="4mb" align="16" virtual="1" assertOnFail="1" >
- <memorypool name="FE_UPDATE_GLUE" type="HEAP" size="4096" align="16" assertOnFail="1" />
- </memorypool>
- <memorypool name="FE" type="BUCKET" default="FE_UPDATE_HEAP" assertOnFail="1" >
- <bucket pool="FE_UPDATE_SLOT_16" min="0" max="16" />
- <bucket pool="FE_UPDATE_SLOT_24" min="18" max="24" />
- <bucket pool="FE_UPDATE_SLOT_36" min="25" max="36" />
- <bucket pool="FE_UPDATE_SLOT_64" min="37" max="64" />
- </memorypool>
- <memorypool name="GENERAL_AUDIO" type="HEAP" size="3887kb" align="16" assertOnFail="1" shared="1">
- <override platform="ps3" size="6131456" virtual="1" />
- <override platform="win" size="10mb" virtual="1" />
- </memorypool>
- <memorypool name="STATIC_AUDIO" type="HEAP" size="0" align="16" assertOnFail="1" >
- <override platform="ps3" size="22726600" align="128" />
- <override platform="x360" type="PHYSICAL" size="33655680" />
- <override platform="win" size="0" virtual="1" />
- </memorypool>
- <memorypool name="AI" type="TLSF_HEAP" size="1860kb" align="16" assertOnFail="1" >
- <memorypool name="AI_RACE" type="TLSF_HEAP" size="1760kb" align="16" assertOnFail="1" shared="1"/>
- </memorypool>
- <memorypool name="TEMPORARY" type="TLSF_HEAP" size="10mb" align="16" virtual="1" shared="1" assertOnFail="1" >
- <override platform="win" size="10mb" virtual="0" />
- </memorypool>
- <memorypool name="DEBUG" type="TLSF_HEAP" size="4194304" align="16" virtual="1" assertOnFail="1" >
- </memorypool>
- <memorypool name="RACE_HISTORY" type="HEAP" size="512kb" align="16" virtual="1" assertOnFail="1" />
- <memorypool name="UPDATE_TASK" type="HEAP" size="260000" align="16" assertOnFail="1" >
- <memorypool name="UT_MESSAGE_QUEUE" type="TLSF_HEAP" size="73728" align="16" assertOnFail="1" />
- </memorypool>
- <memorypool name="RACING_STATES" type="TLSF_HEAP" size="206848" align="16" virtual="1" assertOnFail="1" />
- <memorypool name="SAVE_GAME" type="HEAP" size="400000" align="16" assertOnFail="1" virtual="1" shared="1" >
- <override platform="ps3" size="1540000" align="16" shared="1" assertOnFail="0" virtual="1" />
- <override platform="win" size="400000" align="16" shared="1" virtual="1" />
- <override platform="x360" size="600000" align="16" shared="1" virtual="1" />
- </memorypool>
- <memorypool name="UNLOCKS" type="TLSF_HEAP" size="150kb" align="16" assertOnFail="1" />
- <memorypool name="RACE_MANAGER" type="TLSF_HEAP" size="470000" align="16" assertOnFail="1" >
- <memorypool name="PROGRESS_TRACK" type="TLSF_HEAP" size="395000" align="16" assertOnFail="1" />
- </memorypool>
- <memorypool name="CATCH_UP" type="HEAP" size="8192" align="16" assertOnFail="1" />
- <memorypool name="PFX" type="HEAP" size="2097152" align="16" shared="1" virtual="1" assertOnFail="1" >
- <override platform="ps3" size="1048576"/>
- <override platform="win" size="1048576" virtual="0" />
- <override platform="x360" size="2097152"/>
- </memorypool>
- <memorypool name="REPLAY" type="HEAP" size="7680kb" align="16" virtual="1" assertOnFail="1" shared="1" >
- <override platform="x360" virtual="0" shared="0" type="PHYSICAL" />
- </memorypool>
- <memorypool name="NETWORK" type="TLSF_HEAP" size="2500kb" align="16" virtual="1" assertOnFail="1" shared="1" >
- <override platform="ps3" align="16" size="3mb" virtual="1" shared="1" />
- </memorypool>
- <memorypool name="RENDEZVOUS_32" type="SLOT" size="40kb" slotsize="32" align="1" virtual="1" assertOnFail="0" shared="1">
- <override platform="win" virtual="0" />
- </memorypool>
- <memorypool name="RENDEZVOUS_64" type="SLOT" size="10kb" slotsize="64" align="1" virtual="1" assertOnFail="0" shared="1">
- <override platform="win" virtual="0" />
- </memorypool>
- <memorypool name="RENDEZVOUS_LARGE" type="HEAP" size="768kb" align="16" virtual="1" assertOnFail="1" shared="1">
- <override platform="win" virtual="0" />
- </memorypool>
- <memorypool name="RENDEZVOUS" type="BUCKET" default="RENDEZVOUS_LARGE" useDefaultOnBucketFail="1" assertOnFail="1" >
- <bucket pool="RENDEZVOUS_32" min="0" max="32" />
- <bucket pool="RENDEZVOUS_64" min="33" max="64" />
- </memorypool>
- <memorypool name="RESETLINES" type="TLSF_HEAP" size="307200" align="16" virtual="1" assertOnFail="1" />
- <memorypool name="VEHICLE_CONTROLLERS" type="TLSF_HEAP" size="24576" align="16" assertOnFail="1" />
- <memorypool name="VEHICLE_PLACEMENT" type="TLSF_HEAP" size="24576" align="16" assertOnFail="1" />
- <memorypool name="GAME_DATABASE_LOADING" type="TLSF_HEAP" size="2097152" align="16" virtual="1" shared="1" assertOnFail="1" />
- <memorypool name="CUTSCENE" type="TLSF_HEAP" size="65536" align="16" shared="1" assertOnFail="1"/>
- <memorypool name="PROFILE_SETTINGS" type="HEAP" size="4096" align="16" assertOnFail="1" />
- <memorypool name="NEW_DATABASE" type="HEAP" size="650kb" align="16" shared="1" assertOnFail="1" />
- <memorypool name="NEW_CAREER" type="HEAP" size="1mb" virtual="1" align="16" shared="1" assertOnFail="1" >
- <override platform="win" size="640000" align="16" shared="1" assertOnFail="1" />
- </memorypool>
- <memorypool name="GAME_MODES" type="HEAP" size="100kb" align="16" shared="1" assertOnFail="1" />
- <memorypool name="GHOST_LAP_RECORDER" type="HEAP" size="220kb" alien="16" shared="0" assertOnFail="1" />
- <memorypool name="GHOST_LAP_MANAGER" type="HEAP" size="550kb" alien="16" shared="0" assertOnFail="1" virtual="1" />
- <memorypool name="REWARDS" type="TLSF_HEAP" size="102400" align="16" shared="1" assertOnFail="1" virtual="1" />
- <memorypool name="SEASON_LEADERBOARDS" type="TLSF_HEAP" size="51200" align="16" shared="1" assertOnFail="1" />
- <memorypool name="FE_INTERFACE" type="TLSF_HEAP" size="65536" align="16" virtual="0" assertOnFail="1" />
- <memorypool name="ACHIEVEMENTS" type="TLSF_HEAP" size="32kb" shared="1" align="16" virtual="0" assertOnFail="1" >
- <override platform="ps3" size="24kb" align="16" shared="1" assertOnFail="1" />
- </memorypool>
- <memorypool name="TRIGGER" type="HEAP" size="440kb" shared="0" align="16" virtual="0" assertOnFail="1" />
- <memorypool name="ANTI_CHEAT" type="HEAP" size="8kb" shared="0" align="16" virtual="0" assertOnFail="1" />
- <memorypool name="VEHICLE_MUD" type="HEAP" size="32kb" shared="0" align="16" virtual="0" assertOnFail="1" />
- </memorymap>
-